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Making custom maps for age of empires 2 definitive edition
Making custom maps for age of empires 2 definitive edition









making custom maps for age of empires 2 definitive edition

(Note: See Effects Activate/Deactivate Trigger.) Otherwise, it will trigger at the start of the Game or when activated.) If Off, it will never trigger unless activated first. If On, it will trigger as soon as all Conditions are met.Name the Trigger to whatever you want so you remember what it is/does.(Highlighted in Blue.) You can set all the options/settings as needed. The Trigger.Ĭlicking on a Trigger (Highlighted in Yellow.) will show the Trigger Settings/Options. Now that you know the general layout, let's move on to the second part. If(Condition 0 and 1) or (Condition 3, 4, and 5) than (Effects) Here is an example:Ĭondition 0 and 1 or Condition 3, 4, and 5 than Effects. - Conditions/Effects within Specific Trigger.If you are confused on the Structure, here is some Example Trees. (Copy is a new Function.) When Copying or Deleting, you need to have the Condition/Effect selected in the list for it to work properly. The Second Set of Buttons allows you to Add, Copy, or Delete Conditions/Effects.(Copy is a new Function.) When Deleting, Copying, or Viewing, you need to have a Trigger selected in the list for it to work properly. The First Set of Buttons allows you to Create, Delete, Copy, or View Triggers.Blue Areas: (Fourth Sections/Inside First/Second Sections).Clicking on any Trigger will show all available Options/Settings for it in this Area as well. Clicking on any Conditions/Effects will show all available Options/Settings for it in this Area. This is the Editing Area for Triggers/Conditions/Effects.Clicking on a Trigger in the First Section will show all Conditions/Effects within that Trigger. This is the List of Conditions/Effects for that specific Trigger.Yellow Area: (Second Section/Middle-Left).All of the Scenarios created Triggers are here. Orange Area: (First Section/Top Middle-Left).(I have highlighted sections in color to explain the different sections.) Now let's take a look at the Triggers Menu. Although, I will say that there is a ton more you can edit than before. There is so many more Effects and a few new Conditions.

making custom maps for age of empires 2 definitive edition

#Making custom maps for age of empires 2 definitive edition code#

  • Let's you code your own functions for scenario triggers.
  • Let's you define your own variables that you can use/edit as needed.
  • Just don't divide by 0 or the game will crash. Examples: Set, Add, Subtract, Multiply, and Divide.
  • Let's you use Operations to/for the Values.
  • Examples: Equal To, Less Than, More Than, Less Than Equal To, and More Than Equal To.
  • Let's you check Conditions with Comparable Values.
  • Allows you to Copy/Paste a new Trigger from an existing Trigger.
  • I will list some general changes to Triggers/Editor below.

    making custom maps for age of empires 2 definitive edition

    If you are coming from Age of Empires 2 TC, HD, or my Old Guide, you should know that there has been a few changes since then.











    Making custom maps for age of empires 2 definitive edition